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Wanderers must help the merchant transport escaped mounts from the start to the finish line. Time limit: 600s…

Wanderers must help the merchant transport escaped mounts from the start to the finish line. Time limit: 600s. Arrive within the time to succeed; failing to finish in time counts as defeat. In multiplayer competitions, if any Wanderer crosses the finish line, a 60s countdown begins. Others must finish before the countdown ends to record a result.

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Wanderers must help the merchant transport escaped mounts from the start to the finish lin… | Where Winds Meet Database