Buffs

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status effectsPage 80 / 134
Namestacksduration
Energy Resources

Energy Resources

160m
P1 Mark

P1 Mark

1
P2 Mark

P2 Mark

1
Long night, player surrounded by mist

Long night, player surrounded by mist

160m
Airborne Anti Fall

Lock Resources

115s
Start playing animation

Start playing animation

14s
Once

Once

12s
Invincibility

Invincibility

160m
Blind, holding lantern resources

Blind, holding lantern resources

160m
Blind

Blind

110s
Blind Stack

Blind Stack

11s
Mark after casting guiding insect skill

Mark after casting guiding insect skill

160m
Wolf Frenzy

Lock

160m
Imprisonment

Controlled Unit

120s
Marked by frenzied wolf

Mark

14.4s
Charge to full

Guiding insect starts charging lamp energy

11.5s
Pressure

In Phase 2, every 10 seconds, mist explodes and emits a projectile buff - Qinghao Tower

160m
Pressure

In Phase 2, every 10 seconds, mist explodes with the buff - Tianlu

120s
Mark AI use 01

Mark AI use 01

160m
Mark AI use 02

Mark AI use 02

160m
Mark AI use 03

Mark AI use 03

160m
Clear

Guiding insect starts draining lamp energy

11.5s
Lantern gauge slowly reduced to zero

Lantern gauge slowly reduced to zero

130s
Effect - Universal Death Dissolve110s
Long Night Punishment

Vulnerability on all, stacking up to 5 times

560m
Energy Drain

Significantly reduces Lamp Energy

11.5s
Fog Effect

Fog Effect

16s
Mist Enhancement

Records the number of mist enhancement stacks on Tian Lu; each stack increases attack by 1% and acts as a condition for unlocking talent

9960m
Engulf

Engulfed by small mist, dispel near Firefly Lantern

115s
Dispel Small Mist

Dispel Small Mist

160m
Charge to full

Charge to full

11.5s
AI Max Super Armor Throughout160m
Guiding insect screen obstructed effect

Guiding insect screen obstructed effect

14s
Energy Zero Count

Records the number of times Firefly Lantern has 0 energy. Each stack represents one time and acts as a condition for unlocking talent

9960m
Wolf Pup Max Super Armor Throughout160m
2-sec DMG Reduction and Lv. 2 Super Armor

2-sec DMG Reduction and Lv. 2 Super Armor

12s
Barrier

Barrier

160m
Barrier cannot be healed

Cannot be healed

160m
Own Military Flag

While holding a Military Flag, raise shield to block Archer's Golden Arrows and prevents instant death from boss skill \"Piercing Thunder\"

160m
Perseverance

Reduces damage taken by 80%. Immune to Qi damage and crowd control effects

160m
Deduct Qi11.5s
Damage Reflection Shield

Redirects damage taken equally to all players within 10m. The shield fully restores if it is not destroyed within 15 seconds

115s
Damage Reflection Shield

Redirects damage taken equally to all players within 10m. The shield fully restores if it is not destroyed within 20 seconds

120s
Poison Source

Players holding the Poison Source are afflicted with an additional poison effect, reducing their HP damage by 30%. When Poison Source gauge is full, it does not disappear but spreads to the nearest player. Players may ingest the poison in advance

111s
Damage Down

Significantly reduces HP damage for 60 seconds

160s
Vulnerable

Fires a mystic orb to the nearest player every 3 seconds, dealing damage and making them Vulnerable for 5 seconds (stacking up to 5 times, 10%/30%/60%/100%/150% Vulnerable at 1/2/3/4/5 stacks)

55s
Damage Reflection Shield

Redirects damage taken equally to all players within 10m. The shield fully restores if it is not destroyed within 25 seconds

125s
Damage Reflection Shield

Redirects damage taken equally to all players within 10m. The shield fully restores if it is not destroyed within 25 seconds

125s
Damage Reflection Shield Vulnerability

If the Damage Reflection Shield is not destroyed, it explodes once to apply Vulnerability to players for 30 seconds, stacking up to 5 times

530s
Thorn Armor

Reflects 30% of damage taken back to the attacker

160m
Buffs · Page 80 | Where Winds Meet Database