Buffs

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Namestacksduration
Mark160s
Monster Gathering

Tank gains 1 monster-gathering skill with a 30-second cooldown

160m
Immunity Animation160m
Super Armor Lv. 2160m
Damage Down

Ingests the poison to reduce HP damage for a long time, stackable (10%/15%/20%/25%/30% at 1/2/3/4/5 stacks)

560m
Mark1
Super Armor Lv. 1160m
Mark1
Mark1
Disruption

Makes all teammates within 6m (including self) airborne in 6 seconds

16.5s
Mark120s
Mark120s
Mark120s
Gravitational Pull

Player is continuously pulled by low gravitational force

12.8s
Gravitational Pull

Player is continuously pulled by moderate gravitational force

12.8s
Gravitational Pull

Player is continuously pulled by high gravitational force

12.8s
Gravitational Pull

Player is continuously pulled by extremely high gravitational force

12.8s
Bright Light Enhancement

Enhanced by Bright Light, increasing HP damage and healing dealt by 20% for 30 seconds

130s
Cannot be healed

Cannot be healed

160m
DMG Reduction & Cannot be Selected

DMG Reduction & Cannot be Selected

160m
Tomb Raiding Consumes Grave Robber

Grave Robber used once

11s
Evacuating1
Unity

Intoxicated

13m
Unity

Intoxicated

158s
Focus Breath

Focus Breath: Reduces oxygen consumption

15m
Birdman Aerial Super Armor1
Circling Mark1
Backstab Off1
Circling Invincibility1
Super Armor, Immune to Exhaustion1
Super Armor, Immune to Exhaustion and Death1
Low HP Mark1
Immune to Blinding Mist1
Awaken12s
Death Immunity1
Lantern of Underworld

Standing near a green lantern temporarily negates the effects of the poisonous mist.

10
Lost Direction

Return to a safe area quickly when you encounter Evil Dust.

1
Cold

Return to a warm area quickly when you encounter Bone-Chilling Cold.

1
Cold

Return to a warm area quickly when you encounter Bone-Chilling Cold.

1
Cold

Return to a warm area quickly when you encounter Bone-Chilling Cold.

1
Cold

Return to a warm area quickly when you encounter Bone-Chilling Cold.

1
Cold

Return to a warm area quickly when you encounter Bone-Chilling Cold.

1
Dance Rabbit Echo11.5s
Slide down the sand110s
Body of Iron

Be immune to falling damage (excluding serious injury). Can only be triggered once every 10 minutes

112s
Wind Transformation110s
Ox-Head1
Horse-Face1
Ox-Head1
Horse-Face1
Buffs · Page 81 | Where Winds Meet Database