Each time <Charged Skill: Piercing Dart> hits a unit, you gain 0.5 seconds of Tenacity, counting up to 4 targets hit. Hitting a unit with Tenacity grants double the effect. This effect can trigger once every 15 seconds.
Increase the Immobilization duration by 0.5 seconds when <Martial Art Skill: Qiankun's Lock> Immobilizes a target; if the unit has Tenacity, increase the duration by a further 0.4 seconds. After the Immobilization ends, put the target into stagger for 0.2 seconds.
If <Martial Art Skill: Qiankun's Lock> is ready to cast when you are hit, <Perception Skill: Celestial Riposte> can be triggered. Cast it during Perception to damage the enemy and Immobilize them for 2 seconds. This will cause Qiankun's Lock to enter cooldown and make Celestial Riposte unable to be cast again for 60 seconds. Celestial Riposte also restores 10 Qi when it hits a target.
When <Martial Art Skill: Qiankun's Lock> Immobilizes a target, increases the duration by 0.5 seconds and puts the target into stagger for 0.2 seconds after the Immobilization ends.
If <Martial Art Skill: Qiankun's Lock> is ready to cast when you are hit, <Perception Skill: Celestial Riposte> can be triggered. Cast it during Perception to damage the enemy and Immobilize them for 2 seconds. This will cause Qiankun's Lock to enter cooldown. Celestial Riposte cannot be cast again during the next 60 seconds.
If the final slash of <Martial Art Skill: First Inner Track Slash> hits a staggered or controlled unit, it applies 2 stacks of Bleed to the target and briefly Immobilizes them.
Casting <Special Skill: Morning Drizzle> on a unit under hit stagger or crowd control effects increases their healing received by 30% for 5 seconds (5-second cooldown) and grants them Tenacity for 3 seconds (15-second cooldown).
Casting <Special Skill: Morning Drizzle> on a unit under hit stagger or crowd control effects increases their healing received by 30% for 5 seconds. This effect can trigger once every 5 seconds.
Hitting a non-defending unit with <Special Skill: Unwithering Blossoms> applies 1 stack of debuff that increases Qi damage taken by 6%, stacking up to 5 times.
Hitting a non-defending unit with <Special Skill: Unwithering Blossoms> applies 1 stack of debuff that increases Qi damage taken by 4%, stacking up to 5 times.
<Martial Art Perception Skill: Endless Cloud> heals 20% less HP but restores 10 Qi for allied units in the range and an extra 5 Qi for Exhausted allies.
<Special Skill: Echoing Grow> also continuously provides the guarding target with Exhaustion Immunity and restores 2 Qi for them every second. This effect can trigger once every 60 seconds.
<Special Skill: Echoing Grow> also provides the guarding target with Exhaustion Immunity during the first 10 seconds. This effect can trigger once every 60 seconds.
Increase the Immobilization duration by 0.6 seconds when <Martial Art Skill: Spring Sorrow> Immobilizes a target; if the unit has Tenacity, increases the duration by a further 0.4 seconds.
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—Compare status effects · Page 210 | Where Winds Meet Database