If <Moon Shatter Spring> is successfully cast before <Special Skill: Peak's Springless Silence> teleports back to the water clone, recover 10 Qi after returning and reduce the cooldown of <Moon Shatter Spring> by 2 seconds.
When the Enhanced Trajectory of <Martial Art Skill: Emerald Barrier> is present, your ballistic skills deal 3 bonus Qi damage upon hitting a non-defending unit. 1-second trigger interval.
If <Moon Shatter Spring> is successfully cast before <Special Skill: Peak's Springless Silence> teleports back to the water clone, recover 10 Qi after returning.
When the Enhanced Trajectory of <Martial Art Skill: Emerald Barrier> is present, your ballistic skills deal 3 bonus Qi damage upon hitting a controlled or staggered unit. 1-second trigger interval.
<Art Skill: Eaglerise Tiger's Gaze> If you take damage within the first 1 second of casting, knocks back nearby enemies and grants yourself 1 additional Fighting Spirit and 2 seconds of Super Armor.
Hitting a unit affected by stagger or crowd control with <Martial Art Skill: General's Bane> restores 1 Blade Momentum and 15 Qi. This effect can trigger once every 3 seconds.
When an Anxi Soldier summoned by <Special Skill: Legion Summoner> hits a non-defending unit, it deals an additional 15 Qi damage to the target. This effect can trigger once every 3 seconds.
When <Martial Art Skill: Total Annihilation> hits a unit that is not defending, increases their damage taken by 10% for 10 seconds. You also gain Tenacity for 3 seconds.
Hitting a unit affected by stagger or crowd control with <Martial Art Skill: General's Bane> restores 1 Blade Momentum. This effect can trigger once every 3 seconds.
When an Anxi Soldier summoned by <Special Skill: Legion Summoner> hits a non-defending unit, it deals an additional 10 Qi damage to the target. This effect can trigger once every 3 seconds.
Gain 1.5 seconds of Tenacity for each enemy hit by the final sweeping attack of <Special Skill: Wind Vortex> (up to 6 seconds) and gain Super Armor if more than 2 enemies are hit.