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Ring - Silkbind Jade Gold 2

Max stacks
1
Duration

If <Moon Shatter Spring> is successfully cast before <Special Skill: Peak's Springless Silence> teleports back to the water clone, recover 10 Qi after returning and reduce the cooldown of <Moon Shatter Spring> by 2 seconds.

Ring - Silkbind Jade Gold 3

Max stacks
1
Duration

When the Enhanced Trajectory of <Martial Art Skill: Emerald Barrier> is present, your ballistic skills deal 3 bonus Qi damage upon hitting a non-defending unit. 1-second trigger interval.

Ring - Silkbind Jade Purple 1

Max stacks
1
Duration

Increase the Immobilization duration by 0.6 seconds when <Martial Art Skill: Spring Sorrow> Immobilizes a target.

Ring - Silkbind Jade Purple 2

Max stacks
1
Duration

If <Moon Shatter Spring> is successfully cast before <Special Skill: Peak's Springless Silence> teleports back to the water clone, recover 10 Qi after returning.

Ring - Silkbind Jade Purple 3

Max stacks
1
Duration

When the Enhanced Trajectory of <Martial Art Skill: Emerald Barrier> is present, your ballistic skills deal 3 bonus Qi damage upon hitting a controlled or staggered unit. 1-second trigger interval.

Ring - Stonesplit - Might Gold 4

Max stacks
1
Duration

<Art Skill: Eaglerise Tiger's Gaze> If you take damage within the first 1 second of casting, knocks back nearby enemies and grants yourself 1 additional Fighting Spirit and 2 seconds of Super Armor.

Ring - Stonesplit - Might Purple 4

Max stacks
1
Duration

<Art Skill: Eaglerise's Gaze> If damaged within the first second of casting, knocks back nearby enemies and grants +1 extra Fighting Spirit.

Ring - Stonesplit - Strength Gold 1

Max stacks
1
Duration

Hitting a unit affected by stagger or crowd control with <Martial Art Skill: General's Bane> restores 1 Blade Momentum and 15 Qi. This effect can trigger once every 3 seconds.

Ring - Stonesplit - Strength Gold 2

Max stacks
1
Duration

<Special Skill: Treading Snow> deals 20% more damage and gains 30% HP Drain when hitting a non-defending unit.

Ring - Stonesplit - Strength Gold 3

Max stacks
1
Duration

When an Anxi Soldier summoned by <Special Skill: Legion Summoner> hits a non-defending unit, it deals an additional 15 Qi damage to the target. This effect can trigger once every 3 seconds.

Ring - Stonesplit - Strength Gold 4

Max stacks
1
Duration

When <Martial Art Skill: Total Annihilation> hits a unit that is not defending, increases their damage taken by 10% for 10 seconds. You also gain Tenacity for 3 seconds.

Ring - Stonesplit - Strength Purple 1

Max stacks
1
Duration

Hitting a unit affected by stagger or crowd control with <Martial Art Skill: General's Bane> restores 1 Blade Momentum. This effect can trigger once every 3 seconds.

Ring - Stonesplit - Strength Purple 3

Max stacks
1
Duration

When an Anxi Soldier summoned by <Special Skill: Legion Summoner> hits a non-defending unit, it deals an additional 10 Qi damage to the target. This effect can trigger once every 3 seconds.

Ring - Stonesplit - Strength Purple 4

Max stacks
1
Duration

When <Martial Art Skill: Total Annihilation> hits a unit that is not defending, increases their damage taken by 10% for 10 seconds.

Ring - Stonesplit Might Purple 2

Max stacks
1
Duration

When the slam attack of <Special Skill: Thunder Shock> hits a non-defending target, you gain [Drumbeat].

Ring - Stonesplit Might Purple 3

Max stacks
1
Duration

Gain 1.2 seconds of Tenacity for each enemy hit by the final sweeping attack of <Special Skill: Wind Vortex> (up to 4.8 seconds).

Ring -Stonesplit Might Gold 1

Max stacks
1
Duration

When <Martial Art Skill: Storm Roar> hits a unit with Qi below 30%, it knocks them airborne.

Ring -Stonesplit Might Gold 2

Max stacks
1
Duration

When the slam attack of <Special Skill: Thunder Shock> hits a non-defending target, you gain [Drumbeat] and 2 seconds of Super Armor.

Ring -Stonesplit Might Gold 3

Max stacks
1
Duration

Gain 1.5 seconds of Tenacity for each enemy hit by the final sweeping attack of <Special Skill: Wind Vortex> (up to 6 seconds) and gain Super Armor if more than 2 enemies are hit.

Ripen

Max stacks
1
Duration
2s

Riptide Reflex

Max stacks
1
Duration

Hitting an enemy with a control skill reduces the current Martial Art Skill's cooldown by 1 second. This effect may trigger once every 10 seconds.

Riptide Reflex

Max stacks
1
Duration

Hitting an enemy with a control skill reduces the current Martial Art Skill's cooldown by 2 second. This effect may trigger once every 10 seconds.

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