Text
Text

Cooldown increases to 12s. Neither hit can apply Combustion; instead, each hit applies Smolder once, and hitti…

Cooldown increases to 12s. Neither hit can apply Combustion; instead, each hit applies Smolder once, and hitting the same target with both hits applies 1 additional Smolder. Smolder: Lasts 4s and deals $D$F0.045$E to the target every 0.5s. Reapplying Smolder increases its 4s duration. Multiple Smolder effects from different sources can coexist on the same target independently.

Comments

Cooldown increases to 12s. Neither hit can apply Combustion; instead, each hit applies Smo… | Where Winds Meet Database