When an enemy boss/non-boss unit suffers hit-stun, they gain 10/5 stacks of damage immunity shield. This effec…
When an enemy boss/non-boss unit suffers hit-stun, they gain 10/5 stacks of damage immunity shield. This effect can trigger once every 30 seconds. Breaking this shield summons heavenly thunder to Immobilize them for 1.5 seconds and increase their HP damage taken by 30% for 20 seconds.