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Cooldown: 60s. Draw four wind walls forward to form a square wind zone that lasts for 13.8 seconds, hindering…

Cooldown: 60s. Draw four wind walls forward to form a square wind zone that lasts for 13.8 seconds, hindering enemy movement. Feature: For enemies within the wind zone, decreases their Vitality Recovery rate by 90%.

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Cooldown: 60s. Draw four wind walls forward to form a square wind zone that lasts for 13.… | Where Winds Meet Database