[Divinecraft – Fierce Fire]: On hit, Heavy Attack Charged Skills and Martial Art Skills inflict or refresh [Bu…
[Divinecraft – Fierce Fire]: On hit, Heavy Attack Charged Skills and Martial Art Skills inflict or refresh [Burn], which continuously deals HP damage.
[Divinecraft – Fierce Water]: On hit, special trigger damage (bleed, rat, excess healing converted to damage, extra projectiles, assisting Anxi Soldiers) inflicts an 8-second [Chill]. At 10 stacks, the enemy becomes [Frozen] for 8 seconds, during which they take additional damage.
[Divinecraft – Fierce Toxin]: On hit, Light Attack Charged Skills or Special Skills inflict [Corrosion] on enemies, which deals Qi damage to enemies continuously.