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[Divinecraft – Fierce Fire]: On hit, Heavy Attack Charged Skills and Martial Art Skills inflict or refresh [Bu…

[Divinecraft – Fierce Fire]: On hit, Heavy Attack Charged Skills and Martial Art Skills inflict or refresh [Burn], which continuously deals HP damage. [Divinecraft – Fierce Water]: On hit, special trigger damage (bleed, rat, excess healing converted to damage, extra projectiles, assisting Anxi Soldiers) inflicts an 8-second [Chill]. At 10 stacks, the enemy becomes [Frozen] for 8 seconds, during which they take additional damage. [Divinecraft – Fierce Toxin]: On hit, Light Attack Charged Skills or Special Skills inflict [Corrosion] on enemies, which deals Qi damage to enemies continuously.

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[Divinecraft – Fierce Fire]: On hit, Heavy Attack Charged Skills and Martial Art Skills in… | Where Winds Meet Database