Throwables: In this stage, Celestial Seize can be used to pick up throwable objects. Explosive Barrel: Explode…
Throwables:
In this stage, Celestial Seize can be used to pick up throwable objects.
Explosive Barrel: Explodes when thrown, dealing heavy damage.
Magnet: Disables mechanisms in the affected area when thrown.
Mechanisms:
Mechanical Crossbow: Deals continuous damage after being placed.
Spike Trap: Deals continuous damage to units that pass over it.