Heavy Attack: Heal the selected target for a small amount of HP. Each healing generates 5, 5, and 10 points of…
Heavy Attack: Heal the selected target for a small amount of HP. Each healing generates 5, 5, and 10 points of Dew respectively.
Charged Skill: Wave the fan to unleash a stream of water, consuming 60 points of Dew to apply healing over 6s to yourself and the ally with the lowest HP in the team, restoring a moderate amount of HP. Also apply damage over time to the nearest enemy.