Buffs

6,695
Compare effects
status effectsPage 95 / 134
Namestacksduration
Wind Beneath Wings

Reduces the Endurance needed to dash forward with Movement Mystic Skills [Skywalk Dash] while jumping by 10%. After landing, increases Movement Speed by 30% for 3 seconds. Restores bonus HP (1% Max HP +1,000) after defeating any enemy.

1
Tiger's Agility

Increases Movement Speed by 30 for 3 seconds.

13s
Wind Beneath Wings

Reduces the Endurance needed to dash forward with Movement Mystic Skills [Swallow to Beam] while jumping by 40%. After landing, increases Movement Speed by 30% for 3 seconds. Restores bonus HP (1% Max HP +1,000) after defeating any enemy.

1
Wind Beneath Wings

Increases the dashing speed of Skywalk Dash by 30%.

1
Wind Beneath Wings

Reduces the Endurance needed to dash forward with Movement Mystic Skills [Skywalk Dash] while jumping by 40% and increases the dashing speed by 30%. After landing, increases Movement Speed by 30% for 3 seconds. Restores bonus HP (1% Max HP +2,400) after defeating any enemy.

1
Wind Beneath Wings

Reduces the Endurance needed to dash forward with Movement Mystic Skills [Skywalk Dash] while jumping by 40% and increases the dashing speed by 30%. After landing, increases Movement Speed by 30% and reduces Endurance cost by 30% for 3 seconds. Restores bonus HP (1% Max HP +2,400) after defeating any enemy.

1
Tiger's Agility

Increases Movement Speed by 30% and reduces Endurance cost by 30% for 3 seconds.

13s
Wind Beneath Wings

Reduces the Endurance needed to dash forward with Movement Mystic Skills [Swallow to Beam] while jumping by 40% and increases the dashing speed by 30%. After landing, increases Movement Speed by 30% for 3 seconds. Restores bonus HP (1% Max HP +1,000) after defeating any enemy.

1
Evening Snow

Within 12 seconds upon entering combat, if HP falls below 60%, gain Snow Vision for 4 seconds, restoring 2% HP +600 HP per second. This effect can trigger once every 300 seconds.

1
Snow Vision

Restores (2% +600) HP per second over 4 seconds.

14.11s
Evening Snow

Within 12 seconds upon entering combat, if HP falls below 60%, gain Snow Vision for 4 seconds, restoring 3% HP +600 HP per second. This effect can trigger once every 300 seconds.

1
Snow Vision

Restores (3% +600) HP per second over 4 seconds.

14.11s
Evening Snow

Within 12 seconds upon entering combat, if HP falls below 60%, gain Snow Vision for 4 seconds, restoring 3% HP +600 HP per second and allowing attacks to restore HP equal to 10% of damage dealt. This effect can trigger once every 300 seconds.

1
Evening Snow

Within 12 seconds upon entering combat, if HP falls below 60%, gain Snow Vision for 4 seconds, restoring 3% HP +600 HP per second and allowing attacks to restore HP equal to 10% of damage dealt. This effect can trigger once every 150 seconds.

1
Evening Snow

Within 12 seconds upon entering combat, if HP falls below 60%, gain Snow Vision for 4 seconds, restoring 3% HP +600 HP per second and allowing Attacks to restore HP equal to 10% of damage dealt. The next 2 skills are also guaranteed to be Critical. This effect can trigger once every 150 seconds.

1
Snow Vision

Restores (3% +600) HP per second over 4 seconds. Restores HP equal to 10% of damage dealt. The first two skills cast while this effect is active are guaranteed to be Critical.

14.11s
Snow Vision

Restores (3% +600) HP per second over 4 seconds. Restores HP equal to 10% of damage dealt.

14.11s
Evening Snow

Bonus Snow Vision when HP below 60%

112s
Evening Snow

Bonus Snow Vision when HP below 60%

112s
Evening Snow

Bonus Snow Vision when HP below 60%

112s
Evening Snow

Bonus Snow Vision when HP below 60%

112s
Evening Snow

Bonus Snow Vision when HP below 60%

112s
Steadfast Stance

Less likely to suffer stagger effect when attacked. Invalid when the attack comes from a boss or player.

1
Steadfast Stance

Less likely to suffer stagger effect when attacked. Invalid when the attack comes from a boss or player. Higher resistance when more enemy units are nearby.

1
Steadfast Stance

Less likely to suffer stagger effect when attacked. Invalid when the attack comes from a boss or player. Higher resistance when more enemy units are nearby. Chance to increase Physical Defense by 2% for 5 seconds when attacked, stacking up to 5 times.

1
Iron Body

Increases Physical Defense by 2% for 5 seconds, stacking up to 5 times.

55s
Steadfast Stance

Less likely to suffer stagger effect when attacked. Invalid when the attack comes from a player. Higher resistance when more enemy units are nearby. Chance to increase Physical Defense by 2% for 5 seconds when attacked, stacking up to 5 times.

1
Steadfast Stance

Less likely to suffer stagger effect when attacked. Invalid when the attack comes from a player. Higher resistance when more enemy units are nearby. When attacked, deal slight counter damage (based on Max HP) with a chance to increase Physical Defense by 2% for 5 seconds, stacking up to 5 times.

1
Steadfast Stance

20% chance to gain Fiery Heart when attacked: Deal 0.2% of Max HP as damage back to the attacker, lasting 5 seconds.

1
Fiery Heart

Strike back at the attacker (for 0.2% of Max HP) when attacked. Lasts 5 seconds.

15s
Shadow Assault

Enhances Touch of Death, increasing its range by 1.5m and damage by 10%. Upon a successful hit, restores HP equal to 5% of the damage dealt.

1
Shadow Assault

Enhances Touch of Death, increasing its range by 1.5m and damage by 10%. Upon a successful hit, restores HP equal to 10% of the damage dealt.

1
Shadow Assault

Enhances Touch of Death, increasing its range by 1.5m and damage by 10%. Upon a successful hit, restores HP equal to 10% of the damage dealt and has a chance to obtain loot from the target.

1
Shadow Assault

Enhances Touch of Death, increasing its range by 2.5m and damage by 10%. Upon a successful hit, restores HP equal to 10% of the damage dealt and has a chance to obtain loot from the target.

1
Shadow Assault

Enter Stealth upon successfully striking an enemy with Touch of Death.

1
Shadow Assault

Enhances Touch of Death, increasing its range by 2.5m and damage by 10%. Upon a successful hit, restores HP equal to 10% of the damage dealt, immediately enters Stealth, and has a chance to obtain loot from the target. The Stealth effect has a 20-second cooldown.

1
Fivefold Bleed

Dealing damage has a 10% chance to apply one stack of Weeping Blood for 5 seconds, damaging the target once per second (up to 5 stacks, duration refreshed upon stacking). At 5 stacks, Weeping Blood will be removed from the target and deal piercing damage once.

1
Weeping Blood

Deal Bleed damage once per second.

55s
Blissful Follow-up

Removes 10200511 and deals damage once

10.1s
Fivefold Bleed

Dealing damage has a 10% chance to apply one stack of Weeping Blood for 5 seconds, damaging the target once per second (up to 5 stacks, duration refreshed upon stacking). At 5 stacks, Weeping Blood will be removed from the target and deal empowered piercing damage once.

1
Weeping Blood

Deal Bleed damage once per second.

55s
Blissful Follow-up

Removes 10200514 and deals damage once

10.1s
Fivefold Bleed

Dealing damage has a 10% chance to apply one stack of Weeping Blood for 5 seconds, damaging the target once per second (up to 5 stacks, duration refreshed upon stacking). At 5 stacks, Weeping Blood will be removed from the target and deal piercing damage once.

1
Weeping Blood

Deal Bleed damage once per second.

55s
Piercing Mark

20% chance to deal piercing damage

10.1s
Fivefold Bleed

Dealing damage has a 15% chance to apply one stack of Weeping Blood for 5 seconds, damaging the target once per second (up to 5 stacks, duration refreshed upon stacking). At 5 stacks, Weeping Blood will be removed from the target and deal piercing damage once. If Weeping Blood fail to reach 5 stacks before expiry, there is still a 20% chance to deal piercing damage.

1
Fivefold Bleed

Dealing damage has a 10% chance to apply one stack of Weeping Blood for 5 seconds, damaging the target once per second (up to 5 stacks, duration refreshed upon stacking). At 5 stacks, Weeping Blood will be removed from the target and deal piercing damage once.

1
Weeping Blood

Deals Bleed damage once per second

55s
Blissful Follow-up

Removes 109012 and deals damage once

10.1s
Piercing Mark

20% chance to deal piercing damage

10.1s
Buffs · Page 95 | Where Winds Meet Database