Buffs
6,695| Name | stacks | duration |
|---|---|---|
| Lingering Bone & Star Picking Successfully applied Lingering Bone, gaining 7.5% Physical Attack bonus. | 1 | 12s |
| Lingering Bone & Star Picking - Supreme Successfully applied Lingering Bone to a target that is Exhausted or has below 30% Qi, gaining 12.5% Physical Attack Bonus. | 1 | 12s |
| Star Reacher Successfully applying a Lingering Bone mark to an enemy grants 7.5% Physical Attack Bonus (or 12.5% if the enemy is Exhausted or has below 30% Qi) for 12 seconds. Launching an enemy airborne grants 15% Physical Attack Bonus (or 25% if the target is Exhausted or has below 30% Qi). When damaging an airborne target with Lingering Bone applied by you, deal 3% more damage if your HP is above 75%; if your HP is below or equal to 75%, restore HP equal to 10% of the damage dealt instead. | 1 | ∞ |
| Star Reacher Gain 15% Physical Attack bonus after knocking an enemy airborne. If the target has below 30% Qi or is Exhausted, the Physical Attack bonus is increased to 25%. | 1 | ∞ |
| Star Reacher Gain 7.5% Physical Attack bonus for 12 seconds after applying Lingering Bone Mark to an enemy. If the target has below 30% Qi or is Exhausted, the Physical Attack bonus is increased to 12.5%. | 1 | ∞ |
| Blossom Barrage Vernal Umbrella's Martial Art Skill - Spring Sorrow can store up to 2 stacks. Hitting an enemy increases the damage they take from your Projectile Skills by 10% for 10 seconds. | 1 | ∞ |
| Combo Hitting an enemy with Vernal Umbrella's Projectile Skill increases the damage they take by 10% for 10 seconds. | 1 | 10s |
| Blossom Barrage Vernal Umbrella's Martial Art Skill - Spring Sorrow can store up to 2 stacks. Hitting an enemy increases the damage they take from your Projectile Skills by 20% for 10 seconds. | 1 | ∞ |
| Combo Hitting an enemy with Vernal Umbrella's Projectile Skill increases the damage they take by 20% for 10 seconds. | 1 | 10s |
| Blossom Barrage Vernal Umbrella's Martial Art Skill - Spring Sorrow can store up to 2 stacks, and its cast speed is increased 30%. Hitting an enemy increases the damage they take from your Projectile Skills by 20% for 15 seconds. | 1 | ∞ |
| Blossom Barrage Increases the casting speed of Vernal Umbrella's Martial Art Skill, Spring Sorrow. | 1 | ∞ |
| Blossom Barrage Vernal Umbrella's Martial Arts Skill - Spring Sorrow can store up to 2 stacks, and its cast speed is increased by 30%. Hitting an enemy increases the damage they take from your Projectile Skills by 20% for 15 seconds. In non-Arena modes, when Light Attack Charged Skill - Spring Away hits a target with Combo effect from you, its damage is increased by 10% and the max number of targets increases from 3 to 5. | 1 | ∞ |
| Combo Hitting an enemy with Vernal Umbrella's Projectile Skill increases the damage they take by 20% for 15 seconds. | 1 | 15s |
| Blossom Barrage Vernal Umbrella's Martial Arts Skill - Spring Sorrow can store up to 2 stacks, and its cast speed is increased by 30%. Hitting an enemy increases the damage they take from your Projectile Skills by 20% for 15 seconds. Hitting an enemy target with Combo effect from you immediately reduces its cooldown by 5 seconds and grants 25 Blossoms. This effect can only trigger once per skill cast. In non-Arena modes, when Light Attack Charged Skill - Spring Away hits a target with Combo effect from you, its damage is increased by 10% and the max number of targets increases from 3 to 5. | 1 | ∞ |
| Blossom Barrage Hitting an enemy with Combo effect from you immediately reduces the skill's cooldown by 5 seconds and grants 25 Blossoms. This effect can only trigger once per skill cast. | 1 | ∞ |
| Royal Remedy Increases the healing effect of the water clone created by Panacea Fan's Martial Art Skill, Cloudburst Healing by 10%. If you are within its range, gain 1 Dew each time when receiving healing over time. | 1 | ∞ |
| Royal Remedy The Mingchuan Medical Codex Martial Skill Sitting Watch Clouds Rise created Water Clone's healing effect is increased by 10%. If you are within the area of the healing over time effect, you also additionally restore 3 Dew points and 2 Essence points each time. | 1 | ∞ |
| Royal Remedy The Mingchuan Medical Codex Martial Skill Sitting Watch Clouds Rise created Water Clone's healing effect is increased by 10%. If you are within the area of the healing over time effect, you also additionally restore 3 Dew points and 2 Essence points each time. Endless White Clouds, after being cast, applies a 6-second healing over time effect to yourself and allies healed by it. | 1 | ∞ |
| Royal Remedy The Mingchuan Medical Codex Martial Skill Sitting Watch Clouds Rise created Water Clone's healing effect is increased by 10%. If you are within the area of the healing over time effect, you also additionally restore 3 Dew points and 2 Essence points each time. The casting condition for Endless White Clouds is changed to consuming 50 Dew points. After casting, it applies a 6-second healing over time effect to yourself and allies healed by it. | 1 | ∞ |
| Royal Remedy The Mingchuan Medical Codex Martial Skill Sitting Watch Clouds Rise created Water Clone's healing effect is increased by 10%. If you are within the area of the healing over time effect, you also additionally restore 3 Dew points and 2 Essence points each time. The casting condition for Endless White Clouds is changed to consuming 50 Dew points. After casting, it applies a 6-second healing over time effect to yourself and allies healed by it. When equipped with the Mingchuan Medical Codex martial art, all damage taken from non-player units is reduced by 20%. If you enter a Fatally Wounded state, a Resurrection Water Clone that can exist for 7 seconds is summoned at your current location. Teammates entering the Water Clone's range can use a Resurrection Skill to revive you (does not consume multiplayer instance resurrection counts). In multiplayer instances (Trial of Blades, Chivalrous Realm, Martial Heart Palace, etc.), if the Water Clone disappears and no teammate has used a Resurrection Skill, you can also immediately revive yourself. Can only summon a Resurrection Water Clone once every 120 seconds. The damage reduction effect is also temporarily disabled for 120 seconds after summoning. | 1 | ∞ |
| Healer's Heart Gain a skill that can revive the water clone's defeated target | 1 | 7s |
| Reviving Water Clone Cooldown Reviving Water Clone is on cooldown | 1 | 2m |
| Panacea Fan Morning Drizzle's healing effect on yourself is increased by 30%. | 1 | 6.11s |
| Royal Remedy Healing Up | 1 | 5s |
| Royal Remedy Damage Reduction All damage taken from non-player units is reduced by 20%. If you are defeated, this damage reduction is removed until the next Resurrection Water Clone becomes available. | 1 | ∞ |
| Restoring Blossom Dealing Critical healing applies one stack of Nurturing for 3 seconds, increasing healing received by 2%, stacking up to 3 times. | 1 | ∞ |
| Nurturing Increases healing received by 2%, stacking up to 3 times. Duration is refreshed upon stacking. | 3 | 3s |
| Restoring Blossom Dealing Critical Healing applies one stack of Nurturing for 6 seconds, increasing healing received by 2%, stacking up to 3 times. | 1 | ∞ |
| Nurturing Increases healing received by 2%, stacking up to 3 times. Duration is refreshed upon stacking. | 3 | 6s |
| Restoring Blossom Dealing Critical healing applies one stack of Nurturing for 6 seconds, increasing healing received by 2%, stacking up to 3 times. Also applies one stack of Concentration to yourself for 6 seconds, increasing healing done by 2%, stacking up to 3 times. | 1 | ∞ |
| Restoring Blossom Dealing Critical Healing applies one stack of Nurturing for 6 seconds, increasing healing received by 2%, stacking up to 6 times. Also applies one stack of Concentration to yourself for 6 seconds, increasing healing done by 2%, stacking up to 6 times. | 1 | ∞ |
| Nurturing Increases healing received by 2%, stacking up to 6 times. Duration is refreshed upon stacking.Increases healing received by 2%, stacking up to 6 times. Duration is refreshed upon stacking. | 6 | 6s |
| Restoring Blossom Dealing Critical healing to a target below 30% Max HP adds 2 stacks of Nurturing and Concentration. | 1 | ∞ |
| Concentration Increases healing by 2%, stacking up to 3 times. Duration is refreshed upon stacking. | 3 | 6s |
| Concentration Increases healing by 2%, stacking up to 6 times. Duration is refreshed upon stacking. | 6 | 6s |
| Esoteric Revival Increases the healing of Panacea Fan's Perception Skill, Golden Dawn Revival, by 50% on the revived target. | 1 | ∞ |
| Esoteric Revival Increases the healing of Panacea Fan's Perception Skill, Golden Dawn Revival, by 75% on the revived target. | 1 | ∞ |
| Esoteric Revival Panacea Fan's Perception Skill, Resurrection, grants the revived target 30% DMG Reduction for 3 seconds. | 1 | ∞ |
| Esoteric Revival Panacea Fan's Perception Skill, Resurrection, grants the revived target a healing-over-time effect. | 1 | ∞ |
| Esoteric Revival Panacea Fan's Perception Skill, Resurrection, redirects 30% of the damage taken by the revived target to the caster for 10 seconds. | 1 | ∞ |
| Protection From Death Redirects 30% of damage taken to the caster. | 1 | 8s |
| Protection From Death Restores 25% of Max HP if the target dies within 8 seconds. | 1 | 1s |
| Esoteric Revival 30% DMG Reduction for 3 seconds. | 1 | 6.6s |
| Healing Over Time Restores HP over time. | 1 | 9.6s |
| Mending Loom Echoing Grow restores Dew and heals you based on the Dew consumed. | 1 | ∞ |
| Mending Loom Reduces Echoing Grow's cooldown to 1 second. | 1 | ∞ |
| Mending Loom Heals 10% of your Max HP after consuming 50 Dew. | 1 | ∞ |
| Mending Loom Increases Echoing Grow's range of detecting low-HP allies by 50%. | 1 | ∞ |
| Mending Loom Echoing Grow now heals both yourself and the nearby ally with the lowest HP percentage. | 1 | ∞ |
| Exquisite Scenery After a successful Parry with Alas Blade Art, for a period of time, you can activate a special Parry Counter skill. Pressing the Perception Skill or Heavy Attack button allows you to release a charge-free, potency Tier 3 Heavy Attack Charged Skill (can chain into Charged Skill follow-ups). Can only trigger once every 10 seconds. | 1 | ∞ |