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1v1 Arena is a competitive mode with unique Rank and Combat rules. Rank Rules: Upon reaching "Mythic" Rank, p…

1v1 Arena is a competitive mode with unique Rank and Combat rules. Rank Rules: Upon reaching "Mythic" Rank, players will no longer drop in rank. Original 1v1 Arena Points become invalid. Players start with 1,000 Mythic Points; future wins/losses only affect these points. Mythic players are matched based on similar points. When the Arena season resets, Mythic players receive extra hero title rewards via mail based on their Mythic Points. Combat Rules: Arrow usage capped at 20; Healing effects reduced by 90%; Damage to HP & Shields increased by 100%. Most player skills can be countered with Deflection. Defense-breaking Mystic Skills cannot be deflected and are more effective against targets who are defending or deflecting, but they can be interrupted by any skill. Deflecting consumes Endurance, while landing an Execution restores Endurance. Player skills (including Mystic and Charged) can interrupt Light/Heavy Attacks, but not vice versa. Use Break Control Skills like Serene Breeze to escape control effects and turn the tide. Mobile and PC players queue separately. In team queue, if any member is using a PC, the entire team enters the PC matchmaking pool. Players showing abnormal cross-platform behavior (e.g., account takeover) on mobile will be moved to the PC queue. Win by eliminating all opponents. If time expires, victory is decided by: 1. Total Damage; 2. Total Healing.

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1v1 Arena is a competitive mode with unique Rank and Combat rules. Rank Rules: Upon reach… | Where Winds Meet Database