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Participate in the 5v5 Arena to make friends through martial arts. In this 5v5 competitive mode, players can f…

Participate in the 5v5 Arena to make friends through martial arts. In this 5v5 competitive mode, players can form teams of five to engage in strategic battles. 5v5 Arena is open daily, with entry available from 19:45 to 20:00. Be sure to join in on time. Once the match begins, up to four teams with similar ranking points will be grouped into a round-robin bracket. Each group will play three matches, with each match using a best-of-three format. Teams that win a match will earn season points and Activity Points. In this mode, healing effects are reduced by 70%. After a certain time in battle, players will deal increased damage while the healing effect is further reduced. Using Deflect consumes Endurance, while finishing Execute restores Endurance. Most player skills can be deflected. Defense-breaking Mystic Skills not only ignore deflect but also deal enhanced effects when hitting targets who are defending or deflecting. However, these Mystic Skills can be interrupted by any skill. Player skills, including Mystic Skills and Charged Skill, can interrupt Light and Heavy Attacks, but not vice versa. Effective use of Control-breaking Skills can turn the tide. The side that defeats all opponents first within the time limit wins. If the timer runs out without a decisive outcome, the winner is determined by the following priorities: 1. The side with more surviving players wins; 2. If the number of surviving players is equal, the side with the higher total damage dealt wins; 3. If the total damage dealt is equal, the side with the higher total healing amount wins.

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Participate in the 5v5 Arena to make friends through martial arts. In this 5v5 competitive… | Where Winds Meet Database