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The final effective probability for each damage type against non-player units of the same level, factoring in …

The final effective probability for each damage type against non-player units of the same level, factoring in Precision Rate, Critical Rate, Affinity Rate, Abrasion Conversion Rate, and Resistance (excluding temporary buffs). Final Effective Critical Rate: {0:.2%} Final Effective Affinity Rate: {1:.2%} Final Effective Abrasion Rate: {3:.2%} Final Effective Normal Damage Rate: {4:.2%}

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The final effective probability for each damage type against non-player units of the same … | Where Winds Meet Database